The social evolution of gaming

***This post was conceptualized during the summer of 2012. Although I made a post everyday, it never made it around to making this. So today, on my little “creation day” im finally going to get this out of draft limbo***  

Over the summer I realized that my gaming experience had become more social than ever. More and more I abandoned my haven off single player games to play games with my friends. Great examples would be left 4 dead 2 and League of Legends. For the entire summer I never played alone. We explored these new worlds together.

It was not limited to that either, when friends came over we played games split screen using controllers. It brought back memories from my youth where my brother and I continuously played n64 and ps2 all day.

However the term social gaming has taken for the worst in the form of Facebook games. Big companies farming the public with in game purchases. Notifications and updates. Ugh.

Although solo games offered an arguably more immersive experience  if continually choose “social games” over them. I suppose it had something with the wanting to fit in with them, or it was fun to do just about anything with them.

Mobile gaming also had a resurgence this year where I live, in the form of the games Candy Crush and Puzzle and Dragons. Everyone. I mean everyone played it. It was a fad, but while it lasted everyone had some common ground, something to talk about and share.

Thank you for reading my unorganized thoughts on how games have evolved into my social experiences.

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